This particle simulation uses a linear, direct force depending on the distance from the mouse. Also, each particle also affects each other one with a similar force dependent on the mass of each particle. The mass is denoted by the brightness of the particle. Brighter particles are less massive. The size of the particle shows the distance from the camera.

Key Commands

Trace (t)
Clear Trace(c)
Slow (space)
Toggle Mouse attraction(g)
3D Mouse mode(command/control) Incomplete

Please, Tell Me what you think!